Patch v4.4


Changelog XPELLIT v4.4

Bug Fixes

  • Fixed the tree chopping mechanic: the hitbox no longer fails when you're not close to the tree.
  • Tree chopping is now canceled when moving.
  • You can no longer "hit" with the sword while chopping a tree.
  • The same restriction has been applied to the pickaxe.
  • The same applies to fishing.
  • Improved mission descriptions and added a few more. More missions are planned for tomorrow. The goal is for new players to be able to complete at least the initial missions; it was noted that some got stuck on the weapon crate, so clearer descriptions were added.
  • Fixed a bug that prevented dungeons from being completed correctly.
  • Fixed a bug that allowed the inventory and construction menu to be opened in other game modes.
  • Removed the chest from constructions; it will be added back once it's finished.
  • Added colliders to cut trees.
  • Fixed the flying horse bug.

Changes

  • The fishing rod now only requires 30 stones (adjustment related to missions).
  • The weapon crate now requires 50 wood instead of 100.
  • When farming stone, you now get 30 units instead of 20.
  • When farming palm, you now get 30 wood instead of 10.
  • Completing a dungeon now only consumes 20 energy (previously 40).

Files

XPELLIT_PC_WINDOWS.zip 2.8 GB
61 days ago

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