Patch v2.94


Gameplay Balance Changes:

  • Mob Attack Reduction: All mobs now deal between 10 and 15 points of damage. This change is due to the difficulties players encountered in completing the initial levels with the previous mobs.
  • Removal of Damage Scaling by Level: We have removed the mobs' damage scaling per level. The focus will now be on completing levels within the estimated time.
  • Focus on New Players: For the time being, the progression of veteran players in higher levels will not be our priority. Our focus will shift to improving the experience for new players, assessing how far they can progress and adjusting the game to enable more suitable progression for them.

Bug Fixes:

  • Website Update: The itch.io page has been updated to enhance user experience.
  • Collider Corrections: Issues with some stone colliders that prevented the transformation from meteor to human upon falling have been fixed.
  • Mobile Version Improvements: A bug that prevented camera rotation in the coliseum on mobile devices has been resolved.
  • Various Bug Fixes:
    • Fixed a bug that reset stamina when jumping.
    • Corrected an error that allowed flying in water when using wings.
  • Reduced "Stop to Cast" Time: The time required to cast "Force of Nature" and the "Temporary Life Regeneration" spell has been reduced from 4 seconds to 1 second.

These changes reflect a commitment to balancing gameplay, particularly for new players, and ongoing improvements in user experience through bug fixes and gameplay adjustments.

Files

XPELLIT_PC_WINDOWS.zip 2.4 GB
Nov 12, 2023
XPELLIT_ANDROID.apk 1.4 GB
Nov 12, 2023

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